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cake arena - design of a 3D-character for the game Unreal Tournament
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The design of the clown character is part of the conceptual redesign of
the game "Unreal Tournament", an ego-shooter game known for its
megalomanic weapons and its 'bloody design'.
My team at mediaLab had the goal to transform the ganme into a harmless
cake-fight arena.
Since it was only a two-day project the clown remained the only working
part of that concept.

3D-Model
QuickTime-Movie in a popup-window
Plug-In: QuickTime, Size: < 150kB
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made in '000 at mediaLab TAIK (UIAH)
Helsinki Finnland
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